Built as a very aggresive deck from turn 1, made almost entirely for early/mid game. Install Sage as quicky as possible. It doesn't matter if you have dino or not. Most early ETR ICE is still <=3 str, and that is what you will have (you can click through Eli). When you get Dino, Scavenge Sage on Dino, or just install another one from hand. That's why you usually don't even need to protect yourself from program thrashing - just run, if they thrash your Sage, you probably have another one already or will quickly get one. There's lot of money support all round for these pricey installs and first Sage breakings. Spam multiaccesses as early as possible and always threaten another one with Same Old Thing. You have Femme for bypassing that nasty ICE and to eventually deal with high-end Sentries - though obviously, it will cost a lot, so just do it as last resort, always in combination with multiaccess. Remember that the longer the game lasts, the weaker you are, as more layers of ICE will be too hard to break.
This works surprisingly well on NEH FA and usually have no problems against HB builds. Jinteki is the worst matchup, but you have lots of redudancy here and in general, try to steal their agendas, quickly getting to 5-6 points level, shutting down their remote shenaningans.