Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
Trace Amount |
Cyber Exodus |
Opening Moves |
Double Time |
Honor and Profit |
Upstalk |
First Contact |
Order and Chaos |
Breaker Bay |
The Underway |
Old Hollywood |
Data and Destiny |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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The Board of Medicine | 2 | 1 | 0 |
Inspiration for | |||
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The Board of Medicine v1.2 | 1 | 1 | 3 |
Include in your page (help) |
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Experimenting with the Board and Medtech. Suggestions welcome.
3 comments |
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27 Jan 2016
beladee
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27 Jan 2016
KaneKalos
I've done minimal testing so far, so I'm still willing to try Chum if you think it's a better fit, or if you have other suggestions given my idea behind the ice. |
27 Jan 2016
beladee
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I think Sensei is the wrong choice here, since I don't think it combos very well with much of your other ice spread - the best Sensei trainees are towers of high-str cheap ice, whereas more of your ice seems to be going for the kill instead, and Medtech doesn't have as much time for glacier building as other corps do. Maybe Chum in its place? Could get you kills in front of Komainu, Kitsune, or Shinobi if the runner gets sloppy.
If you want to stick with Sensei, maybe find room for Lockdown or Cortex Lock? Cortex Lock works well regardless with Harmony Medtech: Biomedical Pioneer in my opinion, punishing the early game aggression that your ID encourages.