When it's time to party we will party hard

You,
You work all night (all night)
And when you work you don't feel all right
And when,
When things stop feeling all right (all right)
And everything is all right

'Cos we will never listen to your rules (no)
We will never do as others do (no)
Know what we want and we get it from you
Do what we like and we like what we do

So let's get a party going (let's get a party going)
Now it's time to party and we'll party hard (party hard)
Let's get a party going (let's get a party going)
When it's time to party we will always party hard
Party hard (party hard, party hard, party hard party hard, party hard, party hard party hard, party hard, party hard...)

All right
You,
You fight that fight
And when you're fightin' you feel all right
But when,
When things stop feeling all right (all right)
And everything is all right

'Cos we will never listen to your rules (no)
We will never do as others do (no)
Know what we want and we get it from you
We do what we like and we like what we do

So let's get a party going (let's get a party going)
Now it's time to party and we'll party hard (party hard)
Let's get a party going (let's get a party going)
When it's time to party we will always party hard
Party hard (party hard, party hard, party hard party hard, party hard, party hard party hard, party hard, party hard party hard, party hard, party hard...)

this is a seb card. it fills the biggest strategic hole we had: how do we capitalise on blowing a single server wide open in order to win the rest of the game? 3c doesn't sound like a lot, but to a corp that needs to protect the remote, R&D, archives, and also replace the trashed ice off HQ, it's going to hurt. this allows you to concede an early economic or points lead to the corp in exchange for setting up your inevitability engine, safe in the knowledge that you can drag them back down to a manageable credit total later. when you ashen, that's 9 more credits the corp has to anticipate losing over the rest of the game. pretty good!

AU Co. Flavor Review:

Gold Company might be the first thing you notice, but there's a very complex double entendre with Âu Cơ, a Vietnamese Immortal who married a dragon and bore an egg sac that birthed 100 children, which would become important figures in vietnamese history. AU Co.'s "perfect clones, made to order" theme is a twisted version of the vietnamese origin myth. In their short story, they literally fabricate world leaders, after all.

154

The others have crunched the numbers well enough. I only want to add that this is more like Archer and Tithonium

combined. High cost, resource trashing, the forfeit is optional. Also, I suspect you might be able to rez this on 0 credits using Greenmail. The forfeit isn't an additional cost, it's decided at time of rez, so it might just work.
60

Credit to diogenes / Ari on the GLC discord server for all this, just reposting his work here.

The flavor text is x64 assembly code, which is the basically as close to the 0s and 1s of programing as you can get without literally typing 0s and 1s. The code here in question is for a snippet of code which exits with if the program is started after midnight. This is a reference to Gremlins, a 1984 comedy horror film about cute little creatures that turn evil and destructive when fed after midnight.

I think this is machine code (i.e. written as 0s and 1s) rather than assembly code (written as human-readable mnemonics). The 0s and 1s are grouped into groups of four bits at a time and writen as the corresponding digit, e.g. 4 means 0100 (and letters a-f are used for 1010-1111), but that's just an abbreviation for the actual 0s and 1s.