Chief Slee's Peasantry

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Description

Play economy operations, Reclamation Order and Archived Memories until your opponent becomes mesmerised by the pointless cycling of your deck. Then somehow make the Runner facecheck an Ashigaru that has Chief Slee grinning behind it. (Or make them encounter Fairchild 3.0 twice with The Twins.) Use Corporate Troubleshooter to leverage all those operation credits that you won't need once Slee slays the Runner. Neural EMP if you don't get 10+ meat damage.

Lose to decks that realise your remote is not worth running. Win when you get lucky enough to draw and rez your IQs early and your centrals cost 15+ credits to access.

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