Arthur's Obnoxious Quest (Dice House Jan 2015 Store Tourname

Bromero 13

This is the corporation deck that got me to top 6, warts and all, and boy does it have warts.

I went into the tournament for fun, expecting a nice time with friends and a nice alt art chaos theory, but this thing was just shutting people out. There's a lot of room for refinement here, clearly evidenced by not all of the influence at work.

With the help of the foundry, make some disgusting servers backed by their friends, really fast. NEXT and Grail Ice are popular in this ID, for a good reason. Mother Goddess is here for NEXT giggles.

All of your agendas are telegraphed, needing at least one advancement ahead of time to score. Your job is make sure they never get the window to get in. Protocols and Ash really put a crunch on the time they need, and given how paranoid everyone is about crashing into a merlin and dying, a lot of runners will try to get their whole rig up before they harass you.

Scorched Earth is an empty threat, and it has done it's job if you see a plascrete install.

Rototurret was thrown in to harass atman, but it didn't see much use.

As I said, lots of room for improvement. Just shoved on here for posterity.

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