2nd attempt at my Has Bioroid Deck / New to this so Advice a

chefboyardy 1

I am looking to make a competent Hass-Bioroid deck as you may tell I have a limited card pool which is why I only have 2 Chums and not the best Agenda's picked for this and a few other things missing.

I followed the advice of some other members here and made some changes from "http://netrunnerdb.com/en/decklist/24238/help-with-newb-corp-deck-hass-bioroid-brain-damage".

My goal is to get a few quick agendas out and slow the runner with my more powerful ice, net damage and the threat of brain damage. I am questioning all the abilities I have linked to bioroid ice considering I only have 7 pieces of it and really only 3 that it would be worth it to use. Maybe swapping an awakening center for another Bioroid efficiency would be better.

Core Study in Static Creation and Control Mala Tempora What lies ahead

So far the only test I had with it was teaching some one else how to play - it worked but not really a solid test game.

2 comments
31 Jul 2015 peacelord2002

I'd take out Tyr's Hand....its a rather useless upgrade. Replace it with something like another secretary. I think you need a more sturdy barrier or two in there as well...Wall of Static would be better than Paper Wall for example, as your only other barriers are huge and expensive.

1 Aug 2015 Bucket_of_Sharks

I recommend against Alix, and instead replace it with other money cards. I've tried it, and on very rare occasions is can net you tonnes of money. But much more often it's a waste of effort. The first custom I tried building (when I started the game) was actually Next Design, and tried a similar deck, and I just couldn't get Alix to work consistently.