Code Gate Delux

AppleBerry 291

I entered this into a beginners tournament which restricted us to one Core and one Deluxe.

Three ideas lead me to this deck. The first was a strong economy. Professional contacts, Magnum Opus, Bank job and lastly Aesop's Pawnshop, the last I nearly took out but gladly didn't as i really help in my first game.

The second was Code Gate's and how to get around everything else. The Gordian Blade is really strong early game but i didn't want to spend influence on ice breakers. I settled on Atman for stronger Ice and Crypsis on the weaker. I hadn't thought about how Wayland could strengthen some of their ice but Atman was still great for Data Raven's and Tollbooths, Crypsis along with tinkering did for the rest.

The third was fear. Most of the protections from damage was gone and scorched earth was a big fear for me as was brain damage. So I protected myself with Decoy's and Used Satellite's to avoid danger, the latter also being able to undo brain damages effects. I later found that the Decoy's were a great call as it held back a lot of SEA Source and Posted Bounties from killing me early in games, as i heard happened a few times.

I managed to win three of three of my games using this deck bringing me second overall. I feel I got lucky in all of them as I would panic towards the end as it got close and managed to pull it of. The first game we were both at six agenda's each and i made a run at HQ and pulled one out of five. The second I think I had four to their five and Maker's Eye'd R&D for two two pointer's. And the last game was against my rival from my local meet up and I knew a few tells which really helped.

A great tournament and it was a pleasure to meet everyone

1 comments
25 Aug 2015 Sregge

"You put that down too casually, I know it's an agenda" - I'll work on this tell. I'm still better at the psi game than you :) Good that you admin we're rivals now. And well played!