"Rusty" 2.5

HepatitvsJ 244

After some thinking about multithreader, and running it over stimhack, I decided to modify this build for Leprechaun/MO shenanigans. Mopus is the econ engine with multithreader as additional econ. PW still lets you store programs until you need them and astrolabe gives you a 5th mu if you need it. RDI replaces medium and frees up mu. clone chip for parasite or trashed program recursion as well as scavenge for same or Femme. Deck relies on etting Mopus in play, on a leprechaun or not, and finding breakers to run. Seems simple but I haven't tested this yet so I'm not sure how often mu issues will come up.

2 comments
10 Sep 2015 Phoenix

Seen as you are running Mopus and Workshop anyways, perhaps 2 copies of Toolbox instead of Astrolabe? It'll serve three purposes as far as I can see: 1) It gives you an additional 2 credits a turn, 2) The link will be good in the NBN heavy meta and also helps make the Sunny's breakers influence free, which helps your MU situation (the Profs biggest problem) and 3) It is 2 memory, not 1, more help.

I think your biggest problem is going only 3 draw cards - have you considered a couple of Symmetrical Visage in place of Modded? Maybe 2 Visage, 1 Gene Conditioning shop? Will probably pay out the same credits as modded over the game and encourage you to draw?

10 Sep 2015 HepatitvsJ

I didn't think about Toolbox, I've got the econ for it now though and I had been trying to think of ways to get Sunny's breakers online. I originally had 3 Procon in the deck but it's anti synergistic with Mopus although I debated the baby. I could do -2 astrolabe, -3 RDI, +2 Toolbox, +1 Medium, +2 Baby. I'll also swap Gordian for ZU.13 now that link 2 might happen.