My Deep Green

Aesynil 404

Stolen from other deck lists (That I'm too lazy to hunt down.) Sharing with the nice guy on OCTGN. Will be happy to post inspirations if people actually look at this!

Edit: Here we are. Derived from now listed. Further inspiration from: http://netrunnerdb.com/en/decklist/27014/chessrunner-v3-technical-writing-and-destiny-

2 comments
3 Oct 2015 iceqs

I think 3x Deep Red is too much but they can be Faust-food so yeah.

However with all those wasted MU on Deep Red, why don't you run Data Folding? Make use of your card, don't waste those 3 memories ...

4 Oct 2015 Aesynil

I would actually defend 3x Deep Red, and have actually considered adding a 1x Tyson Observatory just to guarantee I get it ASAP. The Pawn Engine is incredibly powerful, but NEEDS Deep Red to function. You can smc/scavenge/test-run to get your scheherazade and pawns out quickly, but you're at the mercy of whenever you draw Deep Red.

It is a shame the MU is wasted - the deck I linked actually uses Overmind for just that reason. However, I'm not sold on Data Folding. It's such a tempo set-back, and this deck wants to get a quick tempo going ASAP. I'd have to cut Technical Writers (More powerful once pawn engine is going; you can easily net 2-4 credits a turn on each one) or Sure Gamble / modded (Helps get the engine set up.)

I do appreciate the feedback. It's a fun deck, and I encourage you to try it out!