Speed Titan 1.4

vesper 236

This version uses SanSan City Grid over Biotic Labour, and adds Swordsman to make solo Faust / Eater runs less attractive to the Runner.

Still no Mark Yale, because it's an asset that generally slows the deck down for little gain. Maybe it should replace Beanstalk Royalties, but so far this deck has won most of its games on Jinteki.net w/out having to introduce that change.

The game plan depends on the Runner you're facing, but in general, you should ICE up the scoring server to make it hard to get your SanSans. If they get Drive By-ed, use Interns. Same goes for Jackson Howard - your Interns will be doing a lot of heavy lifting, so use them wisely.

SanSan City Grid, Power Shutdown, Housekeeping - there to slow the Runner down and the latter to counter any annyoing Currents.

A good starting hand: Hostile Takeover, SanSan City Grid, ICE, ICE, Fast Track

Fun fact: Snatch and Grab + Freelancer can kill, if the Runner has 2 cards in hand and a Tri-Maf Contract on the table ;-) (that was one lucky game).

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