De-resolve v1.1

paddosan 3413

Update of the initial version thanks to the feedback and more playtest.

- Omni-Drive is out and replaced by Dyson Mem Chip.
- Scavenge proved almost useless, and was removed.
- Test Run proved useless and was removed as well.
- Underworld Contact added to help the economy.
- The Helpful AI might be useful, so it's worth a try.

There's also a third copy of Atman now, since it's such an exceptionally efficient Icebreaker that I might go without anything else, if not for Swordsman...

I did think about events such as Escher which might be very good, but considering I've been using it until now in my Rielle deck, I just wanted to try different approaches to the game.
2 comments
29 Oct 2013 nbove

Hmmm, it seems like a mistake to run Atman and Parasite without running Datasucker. Consider reducing to 1x Parasite and recurring/searching it with Test Run/Clone Chip/Self Modifying Code. Also consider R&D interface. 1x Faerie would be good as well to deal with the unexpected Archer/Rototurret. Good luck with it.

30 Oct 2013 paddosan

Atman here serves more of as a support, while the main breakers are Creeper / Snowball and ZU.13 Key Master. It really depends on the opponent, but I'd usually set them at STR between 3 and 5 (against NBN that would be 4 and 5), not using them against lower STR ICE which can be easily taken care of with the non-AI Icebreakers.

Archer may be a threat, but I can still make use of Emergency Shutdown, Kraken or Parasite to derez / remove it, or even Crescentus after paying a lot to pass it with Creeper.

Faerie is awesome, and would definitely be a nice addition, but the influence cost is simply too steep a price to pay.

Switching The Maker's Eye for a couple of R&D Interface could be a good idea though. They are a bit expensive to install, but certainly worth it in the long run.