The Story Of Us

Swiftie 254

My stealth deck i've been working on for a while, posting it here so i can share it with a few people.

Explaining some of the odd card choices:

Study guide: criminals main problem is dealing with code gates, this solves that problem and also helps power up switchblade since you can use the cloak credits to break stacked sentries. At the point of the write up I can't find who's list i saw this on first but will give credit when i find it.

R&D interface: I can only fit 1 in becase of influence, but its going to be upgraded to turning wheel when it comes out by drfoping the hq interface. This is going to be a big help to crim since you don't even need a succesful run in order to gain the counter and its cheap to install so you will not loose too much tempo.

Draw: With both earthrise and john it should not be much of an issue with finding the correct cards, I would not instal john in every game since i like to have some control over my deck.

I've tried a career fair event package with baby and daily casts but found the sec testing is good enough and with the odd breaker package its still okay against foodcoats type decks.

The deck originally started out as Andy and I have been a long time stealth Andy player but needed a better early game so moved to Leela.

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