Reina Ice Melter

liquidcooled 134

Concept Reina deck. nothing new here.

5 comments
26 Mar 2014 liquidcooled

I better do some explaining here. This deck is supposed to be pretty focused on ice destruction, paving the way for Keyhole.

Ideally you will deconstruct R&D while making Keyhole runs. The remaining ICE to be broken by Knight/Crypsis/Corroder. Deja Vu for recurring Parasites, e3 to make Knight breaking cheaper/overcoming huge bioroids,

Weird stuff: Kraken for that extra surprise ICE trash. I chose Kraken over something like Emergency Shutdown since I think I'll be able to foresee a better window for scoring an agenda (Keyhole) than I will for getting into HQ. Although I do run a Nerve Agent, this is primarily a fake out as I won't be actively pursuing HQ unless i happen to have accumulated a serious amount of credits. Then re-host a Knight or two and see whats up.

Rehosting Knights is also the planned way to access Archives quickly, as theres no doubt that once Keyhole shows up, they will be wanting to ICE up Archives, and R&D.

26 Mar 2014 liquidcooled

" accumulated a serious amount of credits." I meant virus tokens...

Sorry! :D

26 Mar 2014 liquidcooled

See version 1.5 for changes.

26 Mar 2014 Maugman

I made a deck like this, thinking everything synergized well, and it does. But you've got too many things that need too many clicks. No draw at all means every card is a click. Every econ card takes clicks. You've gotta run to get them to rez ice get a parasite, install a parasite, run again, etc.. then there are clicks to move and install the knights, clicks to charge crypsis, etc. I found it waaaay too slow. Changes.....you've got spare influence so either diesel or quality time. Drop Katie or something for some daily casts. You've got tons of virus boosting so medium would be way better than keyhole plus you can tutor it with djinn. And I'd suggest wyrm to help kill parasited ice and you can spend sucker tokens on bypassing ice instead. You can drop a tutorable crypsis for it.