Magna Doodle

Lttlefoot 1285

The Foundry finds your NEXT ice which all power each other up. Magnet can protect your ice from Parasite, and you can use Executive Boot Camp to give yourself more control over when you can rez Magnet.

Also here is the Twins + Merlin combo which can flatline a reckless runner or make an impenetrable server against a wary one. (The Foundry finds more copies of Merlin so you can add their subroutines and then discard them to make the runner encounter Merlin again).

Finally you have a bunch of credits, Jackson Howard and GFI to deal with agenda flood that's endemic to this ID, and Biotic Labor with six 3/2's to give you another way to win.

1 comments
17 Jun 2016 FarCryFromHuman

Surat City Grid might be better than Executive Boot Camp in dealing with Parasite. Rezzing your Magnets during a run seems way better than start of turn. I'd still keep at least two EBC since they are fantastic in Foundry in general.

I'd also find room for Mother Goddess, that card is great when you find it early and still decent when you find it late (and with your ICE not dying to Parasite the +1 NEXT boost has an even bigger impact).