Wanted to build a uniquely criminal deck. Draw was always a problem, so I went with Geist. This is a fun deck that has a chance at being competitive, which reminds me of the original Exile DumpsterGamble. Help me test and maybe we'll win.
The core econ engine: installing programs gets you credits, cards, strength for you B&E suite and even that click back. For example once set up, you install a zero-cost program spending no clicks thanks to Autoscripter, get a credit for Scheherizade, and (eventually) 6 creds From Tech Trader + Tech Writer (the Techies) and (eventually) a card from Geist if it was trashable. Sounds fragile but setup happens fast thanks to lots of inherent draw and some Quality Times.
Peddle like mad. Get some cards that reward you for installing down. Install programs to get rich quick with your Techies and Scheherazade. Snipe agendas early if you can. Install Turning Wheel. Pop your Writers (usually 5-10 creds each) to then Siphon and/or Vamp. Levy. Snipe remotes and continue to get unimpeded accesses on R&D and/or HQ (often netting credits for your run), then pop accumulated turning wheel counters to multi-access R&D when your opponent is on or near game point if you haven't won yet. Part of the fun of the deck is how it often comes down to those high impact multi-accesses for the win.
Forger = Link & up to 5 credits and a draw
I tested with 2x desperado but the Forgers help you get set up faster, you don't always run multiple times a turn, and money isn't a problem, so I cut them for a Vamp. Think of Forger like a unique piece of hardware, not a console. After you've got a sports hopper down, pop the Forgers to draw a card when you Siphon or Vamp, netting 5 credits if your Techies were fully installed and saving 2 on the tag removal. They also protect against SEA Source early, though late game you'll be pretty rich so that doesn't matter as much.
Why no Bazaar?
Don't get me wrong: I love the idea of Spy Camera/Freedom Through Equality shenanigans.
But installing hardware isn't as good as installing programs. Programs let you access cards and win the game. Hardware can give you good stuff but ultimately you can live without most of it. See also my thoughts about Spy Camera below.
Speaking of which, my hardware choices:
Testing now. Initial thoughts:
This deck is good at classic netrunner. You know, with running on servers and such. Additionally, it can out money most Weylands. It's got a decent chance against recently weakened fast advance thanks to its multi-access pieces, but is by no means optimized there. Once set up, you'll have a decent amount of creds for trashing things but no promises against IG.
Most of all, it's a really fun classic netrunner deck, so try the deck out and let me know what you think.
21 Jul 2016 magikot
21 Jul 2016 poorhaus
21 Jul 2016 JDC_Wolfpack
22 Jul 2016 Tichy