Iron Man

Ironearth 7

Full write-up to come.

The general idea of this deck is to be a 'Good Stuff Adam'. That is to say we run hard in the early game, as that is what Adam does best, steal an agenda or two and install Brain Chip. Then we take the best bits from each faction to make it through the rough mid to late game. A top breaker suite from Anarch, tutoring and recursion to improve consistency from Shaper and the best economy from Criminal.

Possible Additions/Changes:

+1 Top Hat for The Turning Wheel

+1 Injection Attack for Infiltration (Still Testing)

+1 Infiltration for Injection Attack (Still Testing)

+2 Always Be Running for Injection Attack & Infiltration (Still Testing)

+1 Same Old Thing

Will update this list after further testing!

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