Bump Set Spike

atc123 98

First attempt at the jemisom deck I’m sure everyone thought about when neurospike was spoiled!

Deck name because this is a combo-ish deck, and Neuro spike is the key component. Main game plan is to score an armed intimidation with a malapert(ideally) and 2 clicks left. This can be done by triple advancing, or having an oberth in the remote and rezzing it on the scoring turn for more counters. We don’t care about sac-ing agendas since kill is the main plan. If they chose 5 meat damage, neurospike kills, if they chose 2 tags, high profile target into Neuro spike or another HPT kills. We can find the needed kill piece with malapert after the runner chooses tags/meat

Global food into double Neuro spike can kill as well, but hasn’t happened for me yet. Deck has a lot of agendas, so Sprints help manage HQ and find combo pieces.

I think the winning play for runner is to clear out whatever is in remote ASAP but so far ppl have been weary of possible archers and tithoniums and don’t run the remote too aggressively

1 comments
31 Mar 2021 wowarlok

I wonder if 1 copy of BOOM! would work here, so you can kill the runner with 1 card off of the 2 tags as well.