Punitive A Teia (startup) 1st place Aldershot CO

xccam 371

4 comments
1 Oct 2023 somefish254

Loved your Per Urtica Ad Astra write-up. Love this take on A Teia! I've been looking for a deck that uses all three neutral ice

1 Oct 2023 xccam

Thanks @somefish254! I really like A Teia's gimmick but didn't trust ice to have much of a chance at securing a server in startup.

Gear checks plus Adrian Seuss and nisei counters defend the agendas on the remote, and if they don't manage to secure the remote (which they can't past the early to mid game), maybe you can burn the runner's house down with a punitive.

4 Oct 2023 somefish254

Ended up playing three games vs Hermes Tao. Woof, 0-3. Tao can setup a rig so fast that the gearcheck only worked the first game. Turns out, I forgot to add Punitive Counterstrikes to the deck. I was playing Vegan A Teia on accident

Do you have any decklist changes you’d make to this? Diviners for Enigma or any room for a diversified asset/upgrade package?

Which ice do you try and reserve for R&D and HQ?

4 Oct 2023 xccam

Well no punitive is unfortunate!

I'd certainly consider those changes, I'm not at all sure about this deck as is. It's quite unoptimised.

Phonuetria for r&d, tithe on a central, palisades and enigmas are your remote gear checks. Tatu does that as well, but is also economy and can end up swapping off centrals.