Central Smash Gabe

W4lt3r B15h0p 66

This deck draws inspiration from Runny Nose but with an emphasis on pure ungodly central pressure. Emergency Shutdown, Forged Activation Orders, and Running Interference will tax/annoy the corp. Early game Account Siphon and Lamprey will keep the corp barefoot, penniless and pregnant(with angst). Quest Complete will simply surprise the corp just in case they think that one agenda is safe and tucked away in a remote.

Djinn's hosting ability will keep memory costs down for all your non-icebreaker program. Gorman Drips(check Runny Nose), Nerve Agent, Medium and even Sneakdoor Beta will sleep cozy on the Djinn. Crash Space is there for tag removal and surviving meat damage. Same Old Thing can be dropped if you need to run the deck lean at 45 but I like having it there as an additional support to Déjà Vu. Crypsis is there if you have to make that awkward run on a remote but Overmind can subbed in IF you can get it out early game where it would be the most dangerous.

My idea is to put smashing pressure early/mid game on the corps centrals to where they're essentially crippled. All suggestions(put kindly) are welcomed.

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