Backup theory

Chaos Theory Wünderkind

15 influence spent (max 15, available 0)
40 cards (min 40)
Cards up to Opening Moves
Agenda ()
Asset ()
Event (14)
Hardware (9)
Operation ()
Resource (6)
Upgrade ()
Barrier ()
Code Gate ()
Icebreaker (3)
Multi ()
Other ()
Program (8)
1x Djinn ●●
1x Medium ●●●
1x Parasite ●●
1x Sneakdoor Beta ●●●
Sentry ()
Legality (show more)
Standard Ban List 25.08 (latest)
Standard Ban List 25.04 (active)
Rotation
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lukevanryn 428

Built this to play with my girlfriend, whose Andromeda deck has taken a bunch of good cards out of commission (Sure Gamble, anyone?) I'm also trying it out with proxied Sure Gambles, which I think would work a lot better.

The basic idea is to 1) get ProCo out as a base for the economy 2) Test Run or SMC for breakers 3) pull a variety of tricks into play as required through Clone Chips or SMC. It risks being really slow (if I forget that I'm not playing Big Rig), but otherwise it's pretty fun.

2 comments
3 Aug 2014 lukevanryn

I should note that I still don't have Future Proof, which would make this deck look a lot different!

3 Aug 2014 YsengrinSC

If you don't have access to sure gamble, you might want to consider Magnum Opus as your primary econ card. But shapers can get by without Sure Gamble. Can you get one copy of nerve agent? That would be a great addition.