[mod] Coding The Chameleon

Trewaters 27

Modified this deck to remove Egret and add Diesel and Self Modifying code. I figure more card draw for Shaper is great! Self modifying code really pushes the rig's MU but I figure it could be great for quick development of my breaker suite. Time will tell!

10 comments
31 Jul 2021 cadence

Hey, let me know how it goes for you!

12 Aug 2021 Trewaters

@cadence Thanks for the comment! I don't play online so it takes me a long time to play test.

I definitely did not like the Self-modifying Code . It isn't as useful as I hoped, but looks pretty. I am removing both copies, replacing with Pelangi to better leverage the Chameleon.

When I made the first version of this mod I didn't read the original deck creation notes so I didn't realize you had already suggested great mods. I am working around missing some of the original cards or I would have probably kept it the same.

Please keep sharing your hard work!

19 Jun 2023 drewbinsky

awesome, i think so too ovo) game

19 Jun 2023 drewbinsky
19 Jun 2023 drewbinsky
6 Jul 2023 cookembrace

Hey, report back to me how it all krunker works out.

8 Aug 2023 tomusa

I hope this modification brings many benefits to users. slope

30 Jan 2024 LucyCoffee

Hey, you're really great. I admire you so much.half) body sexdoll

27 Apr 2024 AlinaHabba24

Tks for your info final) grade calculator

4 Jan 2025 ToniAdam

Great adjustments to your deck! Adding Diesel and Self-Modifying Code definitely enhances card draw and flexibility for Shapers. It's like strategizing in Papa's Pizzeria —finding the right ingredients for a perfect pie! Keep us updated on how the changes affect your game. Have you considered other card combos that might further optimize your rig's MU?