Kraken

Kraken 3[credit]

Event
Influence: 0

Play only if you stole an agenda this turn.

Choose a server. The Corp trashes 1 piece of ice protecting that server.

Early permutations of the kraken proved to be insatiable, ice-devouring marauders. Not much has changed.
Illustrated by Liiga Smilshkalne
Decklists with this card

Humanity's Shadow (hs)

#90 • English
Startup Card Pool
Standard Card Pool
Standard Ban List (show history)
Rulings

No rulings yet for this card.

Reviews

So, this is an interesting card.

On the one hand: Anything that can only be played by the runner on a turn they stole an agenda is a card that has an incredibly narrow firing window. If we discount the last one, since the game is over, most runners in a winning game will steal 2 or 3 times. That means anywhere from 0 to 9 potential clicks where this card could be fired. This is bad. Most clicks of the runner's game this card just sits in their hands like a lump.

On the other hand: The effect of Kraken is enormously powerful. It trashes a piece of ice regardless of whether that ice is rezzed or not, without the runner ever getting anywhere near it. Emergency Shutdown players understand how big of a deal eliminating ice from afar is, and this is much more permanent. Its a bit of a problem that the Corp gets to choose which piece of ice in the server gets the ax, but not that big of a deal. Many servers have just 1 piece of ice anyway, and multi layer defense tends to have only the essential layers. This is because, basically, the corp. doesn't install ice at random, it has an objective.

In general, I'm inclined to say that splashing a copy or two of this card into a runner's deck at random isn't usually going to be worth it. Games where you get it late and you are already on game point. Games where your steals happen last click. Games where their ice is in such a way that they can choose one that doesn't matter on the critical server.

A runner who has an ice destruction/derezzing plan, however, can definitely use Kraken. Leela Patel: Trained Pragmatist, is the obvious choice, but anarch decks that use cutlery and parasites can get a lot of use out of this card as well. One destroyed piece of ice the corp can tolerate, but a critical mass can leave them with unprotected servers, and an unwinnable game.

(Data and Destiny era)
406
As an aside, is it just me or is this a picture of Apex? —
Wow, think about what that would imply! —
Yeah, I always put a Kraken in my Apex decks, just for the implication. It's breeding... —