Adept

Adept 5[credit]

Program: Icebreaker - Fracter - Killer
Memory: 2 • Strength: 2
Influence: 3

This program gets +1 strength for each unused MU.

Interface → 2[credit]: Break 1 sentry or barrier subroutine.

Μεγάλο μέρος της μάθησης δεν διδάσκει την κατανόηση
Illustrated by Adam S. Doyle
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Terminal Directive Cards (td)

#17 • English
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Reviews

Most interesting of the Sage/Savant/Adept trio for two reasons,

  • Highest base strength
  • Breaks barrier and sentry, leaving code gates to more efficient Shaper Decoders.

Quite good as an in-faction Killer, decent Fracter as well.

(Terminal Directive Cards era)
How this one got the highest base strength is a mystery to me. Poor design if you ask me. —
What makes you say that @Lynx? —
Hypothesis: since Savant has the lowest cost per sub for code gates if Adept doesn't have a higher base strength FFG may be worried that people just use Savant + Corroder and Adept doesn't see actual play. —
If you run Adept I don't think there's much reason not to run Savant as well. You've already invested in having free MU and Savant is rarely less efficient than Gordian Blade in that case. —
This breaker focuses on Shaper's less powerful breaker suite (their order is Code Gate, Barrier, Killer, I think). So the fact that Adept breaks Shaper's weaknesses yet has the highest base strength doesn't add up. If anything, Sage should be at 2, with Adept at 0. (Savant at 1.) —
Code gates tradtionally had the fewest subroutines, at least before mumbad cycle. Paying $2 per sub on the types with most subs is enough of a drawback. —
... So the excuse for Sage being the same (2 to break) and less strength is...? —
I think the reason for Sage being lower STR is that it's a 2-in-1 solution for ETR Ice. Breaking Sentries is nice and all but very few have ETR subroutines, so you're still getting an access and successful run, despite some possible damage. —