Ritual

Ritual 0[credit]

Event

Influence: 2

Draw 1 card for each [click] you have remaining.

Every day starts the same: tea, news, a threedee puzzle. Then it’s off to work. Magdalene won’t let being fired get in the way of completing her masterpiece.
Illustrated by Alecia Doyley
Decklists with this card

Elevation (elev)

#26 • English
Startup Card Pool
Eternal Card Pool
Printings
Rulings
  • Updated 2025-06-29

    The Runner spends their first to play Ritual. How many cards do they draw?

    The Runner draws 3 cards.The Runner starts their turn with 4 by default, and the 1 in the cost of the basic action to play an event has already been spent before Ritual's ability resolves, so the Runner has 3 remaining.

  • Updated 2025-06-29

    The Runner spends their last to play Ritual. How many cards do they draw?

    The Runner will draw 0 cards.

Reviews

Ritual (☕) is a “quasi-Priority Diesel”, IE.:

Morning Energy Drink
0 EVENT: Priority
Play only as your first .
Draw 3 cards.


It's the same cost/inf/effect, but you can't basic-draw to topdeck it and then triple-draw the same turn, like Diesel can.

I love its “lenticular” design for a core-set, it both:

  • pushes newer players into the correct sequencing heuristic, IE. you should draw before you play/install anything from hand, because you might draw into something better (and you want to draw all three cards, right?); and
  • excites them later with the possibility of gaining extra clicks, like with Hannah (to draw a fourth card).

Thus, Ritual is the complete opposite of VRcation (a “quasi-Terminal Draw”).


However, Diesel’s obvious “Pay 0[$]Draw 3” is extremely exciting for players coming from card games like Hearthstone/Magic the Gathering (Ancestral Recall!, Yu-Gi-Oh (Pot of Greed), or even from other action-based games like *Dominion (Smithy). I still remember my own "No way!" when I first saw it. See “How Good is Drawing 2 Cards in Every Card Game?” | @SodaTCG (YouTube).


(Rebellion Without Rehearsal era)

Diesel reborn, better for beginners, worse for veterans.

Check out D4v1d-Gr43b3r for mechanics and usual great review.

Why worse for veterans and better for beginners. Because Ritual wants the player to use it on the first click, and that is a good habit to teach to beginners. Draw first, gain more options, and play your hand according to the board state.

Worse for veterans, because players with experiences usually have multiple draw options, and having a card that draw 3 at any point of the turn (that was the power of Diesel) was amazing to prevent kills from the corp, if the runner stole an agenda when poking the corp. Also, running first click is often the best strategy against bioroid ices, and being able to draw 3 cards on the second click was much appreciated.

Ritual does not pair well with In the Groove, since both want to be played on a first click.

Ritual pairs well with Basilar Synthgland 2KVJ, in which case it draws you 4 cards! In theory, it would go well with Running Hot, but there is a chance of it getting trashed by using Running Hot.

Art is nice and shows us (in my views) Magdalene Keino-Chemutai: Cryptarchitect, taking her morning cup of java. That art goes well with the name and the effect is hinted at from art, name and quote. Beautiful design. Well balanced.

(Elevation era)
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