Bad Decision Maker v1

Diegofsv 1368

My first version in a Agenda-lite deck for Argus. The idea is that its pretty hard to find and steal agendas, but when the time comes, the runner will have a really hard decision to take. Will he take the Scorched Earth next turn or take 2 meat damage and take multiple punitives? Will he try and stop my Shell Corporation even knowing full well that it may be protecting a Snare? Will he try and stop my Dedicated Response Team even seeing a Data Raven in front of it? This is a slow deck that really tries to punish the runner for every decision he makes.

1 comments
3 Feb 2015 Saan

It might be worth it to take out 1 of the three point agendas for a couple False Leads to further punish getting tagged. Either way, the runner is winning with either 2 or 3 agendas, depending on if they find Government Takeover, and it's nice to stop the runner mid-turn and say "and now you're dead."

Something I've been noticing about a lot of the Argus decks out there is that they are also absolutely starved for economy, and this one doesn't look much different. I'm not sure what can be done about this, since they seem to need about 900 non-econ cards to work. Lemme know how this ends up playing.