Apex Keyhole

tendermovement 51

Brain Cage (+ Hearbeat to prevent brain damage) + Safety First gives card draw every turn. Endless Hunger/Eater + Keyhole gives you access to R&D. All programs will be hosted on Leprechauns to reduce memory usage and give credits through Data Folding. E3 is there to allow breaking of big ETR-ice with Endless Hunger. When you feel it's time to go archives, run all servers and dump rest of their stuff in there as well with Apocalypse.

(This is just an idea for an Apex build by the way. There are problems with it, like Wormhole and other things that Endless Hunger can't break. Play around with the idea, see how it works for you.)

6 comments
27 Sep 2015 tendermovement

Also when you go Apocalypse, always have Endless Hunger and E3 in hand ready to go, so you can run next turn while they build up their rig again.

27 Sep 2015 GreenWing

i see harbinger in every Apex deck, and i have no idea what it is for. Is it a combo piece or something?

27 Sep 2015 tendermovement

It's basically fodder for Endless Hunger as you can use it twice.

28 Sep 2015 FarCryFromHuman

Also, Harbinger is the cornerstone of a new economic model using Aesop's Pawnshop, similar to Cacheshop. I believe the current community name for it is Wasteshop, with Wasteland boosting the power of both engines considerably.

30 Sep 2015 Chewie

If you use brain cage and then apocalypse do you not end up with brain damage and no extra hand size? Do you use the console heartbeat to prevent the brain also?

30 Sep 2015 tendermovement

@ChewieYou prevent the damage with the console, yes. That gives a hand size of 8. With safety first, it'll be a 6 card hand.