Butcher's Wagon

Lightningjak 101

Get a money lead on the runner and then start baiting the runner with NAPDs or Self-Destruct Chips. Scoring 1-2 Self-Destruct Chips makes it easier to win via flatline.

If the runner is passive, try to get up to 5 points by scoring naked agendas. Biotic labor out the last 2 pointer for the the win.

4 comments
28 May 2015 sruman

I think a reclaimation order or 2 would be a good addition since you might have to burn through a runner's plascrete and IHW before can get the kill. Plus if need to go pure FA to win, you'll need to pull back the bitoics. Maybe cut the 2 green levels since RO can pull back hedges or Restructures if really need.

28 May 2015 aero

Fenris obviously makes NAPD Suck. Slow advance might trick the runner for the mid seasons, but potentially having to advance 7 to score doesn't seem worth it to me, considering that a lot of runners might expect the scorch/traffic combo with the available influence.

28 May 2015 Lightningjak

@sruman reclamation order seem like a good suggestion (or perhaps archived memories). I'll try to find room, however I hesitate to remove the Green Levels since the deck needs cycling due to its large size (54 cards). I'll probably drop a breaker Bay and Eve Campaign.

@aero True, however most runners will not face check your Fenris without a Killer more than 1 time. So I usually rez 0-1 Fenris per game. This makes the NAPD a 5/2 which isn't too bad to score out versus the normal 4/2. If you end up with a lot of BP, just toss aside the NAPDs and focus on scoring other agendas or setting up the kill.

28 May 2015 sruman

As far as I've seen in other midseasons decks, the NAPD is very reluctantly scored. It is there as trap for a runner to waste money before an even worse mid-seasons.