Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Fifth Rotation |
Play Apocalypse as many times as inhumanly possible. Play it all the time. Don't install anything until you have to; often you can sneak one off before the Corp gets far off the ground. Get in whatever way you can to land the next Apocalypse. Winning by hitting naked centrals with Legwork and The Maker's Eye is nice enough, but what you really care about is firing Apocalypse the most times. Honestly I should have put a Harmony AR Therapy in here to fire Apocalypse one more time, but the influence is pretty tight and Inside Job is too helpful for avoiding Enigma, IP Block, or other unfair ICE.
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