Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
This deck excels at making the runner have a terrible time because even if you do not land a kill with the valley if you have to break three ice to get in that is going to cost you tools.
and if you have to break ash you cannot run twice without dying.
I like this a lot and it is the beginning of my prep for when the new ID comes out.
9 comments |
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8 Apr 2015
FarCryFromHuman
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9 Apr 2015
Dydra
Okey HOW do you exactly KILL him? With brain damage? Valley lowers his maximum hand size, which DOES NOT it deals damage to him. So if he breaks 3 ICE and is with 5 cards .... and he hits edge for 3 brain ... that means he lowers to 2 cards and and 3 brain ... so his maximum hand ( at the end of the turn) will be 2 ( 3 brain) - 3 from Valley ... you are 0 ... because you can't go to -1 hand size ... What do you kill him with then? Nothing? No Neural EMP, No Scorch, No HoK counters etc. etc. imo, Neurals would be great here, or simply play Valley in Jinteki and import Cerebrals ... |
9 Apr 2015
DrunkenGineer
Uh Page 20 of the rules pdf:
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10 Apr 2015
x3r0h0ur
God do I miss killing people in HB... These days runners run EVERYTHING advanced. CO should be top of the heap. I do think Neural EMP is king though, especially with an Overscored Vitruvious, which becomes a real threat on double advanced remotes, making CO more likely to be hit. I like manups with EMP.... Seems like a good start, can't wait for Ryon Knight too! |
18 Apr 2015
Comfect
Nice deck! One question: why Viper? It seems like having traces weakens the Valley Grid approach, since they can not break them and instead just beat the traces (or one trace)? |
21 Apr 2015
Ber
I really like this! Very nice use of Valley Grid, and I agree this is going to be really great with HB Cybernetics Division. |
15 May 2015
cortexjackal
Been running this deck. It's very fun. I've found that laying multiple barriers really thwart the strong Cerberus "Lady" H1 right now. NEXT Gold is great as a late game rez for a kill/rig trash. Often times they don't see it coming and Mimic can't do anything about it without support. The best would be if they facechecked an Architect installed on a remote in front of Edge of World. Haven't pulled that off yet but I dream. |
Might see Gyri Labyrinth finally get some play... especially since people are making the Corporate Troubleshooter + NEXT connection. Do you think you'd slot it in here?