Seraph

♦ Seraph 10[credit]

Ice: Sentry - AP - Observer - Deep Net
Strength: 5
Influence: 3

When the Runner encounters this ice, they lose 3[credit] unless they suffer 2 net damage or take 1 tag.

[subroutine] The Runner loses 3[credit].

[subroutine] Do 2 net damage.

[subroutine] Give the Runner 1 tag.

“Starlight called it a gift. I call it providence.”
—The Holo Man
Illustrated by Adam S. Doyle
Decklists with this card

Rebellion Without Rehearsal (rwr)

#118 • English
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Reviews

This ice is quite taxing until the runner decides to just float tags. Works really well for central protection in the tagging archetype. I want you to float tags, you don't want to deal with this on encounter so you want to float tags. Just don't get Mindscaped or go Psycho.

The cost is hefty but it's better than Cloud Eater where you have to rerez it every time you want its cool effect. One stolen or scored Send a Message will do the trick. Sucks to get emergency shutdown however.

(Rebellion Without Rehearsal era)