Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Fourth Rotation |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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Release early, release often | 0 | 0 | 0 |
Inspiration for |
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None yet |
Include in your page (help) |
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This deck is a revision of Release early, release often.
The problem with the first version was that the economy was strong, but it was still difficult to score agendas.
In this version I have removed one copy of PAD Campaign and another one of Regolith Mining License, to add a couple of SanSan City Grid to help scoring agendas. After some games I can see that the economy is still good, and Snare! still hurts when appears, but there is a big diference with agendas scoring. SanSan City Grid is not cheap, to help with this I have also replaced the three Remastered Edition with three License Acquisition, that being 3/1 are also easier to score. After the agendas change I needed to add more agendas or reduce deck size, so I decided to remove Psychographics, that I never have the chance to succesfully play.
I have also removed two sentry ICEs (Colossus and Rototurret) that didn't fit so well in the deck, and I have added two copies of Magnet to defend the ICE against nasty viruses.
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