The last piece of Bioroid ICE from the core set, finishing off the three primary types of ice as a code gate, and one of the few code gates that can actually do damage to the runner. This alone gives it a strength that is often overlooked. Even experienced Netrunners will look for a killer to protect themselves from damage on ICE first, not a decoder.
Only two subroutines and three strength make it the weakest of the core set Bioroids, which also puts it right in Yog.0 range. This in itself is not a detriment to the card - only a fact to be aware of. Yog has certainly no longer seen the same popularity it once did, and yet still Viktor is not a very taxing piece of ice. It is also not a binary ice, given the ability to be clicked through of all Bioroids. This puts Viktor in a most difficult situation. He is not a hard stop until a decoder is found, and he does not cost the runner very much to get through.
If a brain damage kill deck (which might come along with cards spoiled for the SanSan Cycle) becomes more of a definite archetype, then Viktor will undoubtedly see more play. He still see’s some play in decks that just want one or two brain damage to make a kill easier, and again the fact that he is a code gate that deals damage reinforces that. Yet his non binary status and inability to be truly taxing has left him on the lower side of desirability when designing an ICE package for corp decks.
(Written during the meta of The Valley, part of the SanSan Cycle. For more reviews like it, visit wyldside.blogspot.com)