Event • Cost: 3 • Influence: 1

Draw 5 cards.

She at her P.A.D. I at my rig. Low lights. Smooth jazz. Love blooms.
Shaper • Erfan Fajar • Humanity's Shadow #87
Links: Decklists | ANCUR
Quality Time

This is the card draw that nobody really wants to use, but may just have to make do with. Problematically, it can draw you more cards than you can play in a turn if you're not careful (forcing a difficult discard decision), and costs you the not insignificant sum of 3 on top of just making you durdle around for a few clicks. There's a reason Shapers all use Diesel, but only some use Quality Time. But digging through 5 cards for a single is a good rate, and as other factions tend to be weaker on draw the single Influence point it costs makes a world of difference to them. Even Shapers often like to have a couple as Diesel 4-6, and unlike Game Day it works when you have a full grip. It also works well in decks that are already using cards like Public Sympathy and Box-E to increase hand size, but most particularly those using Prepaid VoicePAD to reduce the loss.

More recently it has become less relevant for Anarchs, with the release of I've Had Worse, Vigil and Inject giving them good draw in-faction, as well as Adjusted Chronotype mitigating Wyldside's drawback. Criminal still struggles with card draw however, so they are probably the most ready to use this card, but the credit cost and slow-down makes it a little anti-synergistic for their usual aggression, whilst their slower The Supplier decks prefer Earthrise Hotel and Mr. Li.

Sometimes though, you just need to draw a whole lot of cards, and there are few cards that do it better than Quality Time.

Quality Time is the draw card of choice for Hayley as she can use her double install to thin the cards immediately. Similarly, any build that uses Personal Workshop likes Quality Time as you can drop any expensive programs/hardware onto it without worrying about breaking the bank. —