Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Tournaments | ||
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[WORLD CHAMPIONSHIP 2016] | #12 of 250 | aandries |
Packs |
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Core Set |
What Lies Ahead |
Trace Amount |
A Study in Static |
Humanity's Shadow |
Future Proof |
Creation and Control |
Order and Chaos |
The Valley |
Breaker Bay |
Data and Destiny |
Salsette Island |
Blood Money |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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Annoying Kate | 7 | 3 | 10 |
Include in your page (help) |
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I now call to order the meeting of the Player Haters.
11 comments |
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8 Nov 2016
Murse
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8 Nov 2016
x3r0h0ur
if your'e not dripping 7 per turn, without daily casts running, you're playing the wrong game :P |
9 Nov 2016
RTsa
Career fair over modded? I guess it's better early on when the modded targets aren't that important. This definitely does seem annoying. :) |
9 Nov 2016
Friff14
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11 Nov 2016
aandries
Thanks guys. The CFs are instant speed early. Dropping one for Networking based on meta was 50/50 good. Not sure I'd do it again. Way more CtM than Sync. I find you always over tech vs your own Corp at major events... |
4 Dec 2016
Namepls
Awesome deck! I've found swapping out the Networking for a Rebirth to work well. If tags aren't an issue you can Rebirth into Ele "Smoke" Scovak: Cynosure of the Net for more free creds. Against yellow I Rebirth into Jesminder Sareen: Girl Behind the Curtain to stop Data Raven + Quantum Predictive Model/Data Ward shenanigans. Dropping the Atman for a Net Shield to deal with Jinteki: Potential Unleashed has also worked well for me. So far Rebirth into Rielle "Kit" Peddler: Transhuman has saved me from Mother Goddess. |
4 Dec 2016
Namepls
I also swapped 1 of the Beth Kilrain-Chang for a Film Critic and haven't regretted it yet. Helps a lot against both yellow and red. |
22 Dec 2016
IKnowKungFu
This deck is great fun to play and wins games, but sometimes the early game was a difficult, and at times frustrating. I added a couple of Temujin and man if you start with one of them in hand (or two, in the case of the game I had just now and won by turn 7) you're in for much smoother sailing. I added them on the expense of the vamps, which I love to use as a surprise weapon, but in my experience with the deck most of the ICE is rezzed by the time you reach late game, so it's not that effective, if at all. |
I recall facing an early version of this deck. Glad to see the toil box still working out for you.