Demo Deck: Fix it Kate

Nery 25

An attempt to make an introductory deck to Netrunner.

To be paired with https://netrunnerdb.com/en/decklist/40730/demo-deck-defensive-hb

4 comments
3 Feb 2017 rezwits

I was going to say something else, but at minimum you should add either a Clone Chip or an S.M.C., or both...

4 Feb 2017 DarkMite2

@rezwitsis correct about Clone Chip and Self-modifying Code. The theme of Shaper is the ability to tutor and recur. I don't think you need more than 2x of each breaker. Take that extra influence and dump 3x Pipeline into 2x Garrote - for the reasons I stated in your Gabe deck. I'm not a fan of Dinosaurus either. Shapers have a few better Consoles. It looks like you are trying to keep your Demo Decks limited to Core Set as much as possible - which is a good idea. It shows you can play the game without investing $$$ like Magic the Gathering. However, it's OK to dip into a couple data packs to show the theme of the game more and make learning easier.

6 Feb 2017 Nery

Nice to see there is interest.

Thanks for the feedback guys. I actually made a Demo during the weekend with a slightly modified Decks. I'll post the rationale behind the decks after I upload them.

But basically, I don't want to introduce the players to the shaper faction. I want to introduce them to the basic concepts of the game without going into complicated mechanics like tutoring or installing from the heap.

It's a demo deck that has ik kind the idea of teaching the player how to set up a rig and how to run. It has crypsis to teach the corp abut purging.

I intentionally avoided mechanics introduced later on, like double clicks, terminal actions and currents.

The demo was mostly succesful by keeping the decks simple and straightforward. Install, gather money, run.

6 Feb 2017 Nery

Updated here: netrunnerdb.com