This is an ongoing revision of my 1st HB deck. The purpose is to make it expensive to run - either the runner is taking brain damage, spending credits or spending clicks to break the ICE. In one game the runner counted, with what he had on the board, it would take 37 credits to run R&D.
Guard, Eli and Victor 1.0 are the early ICE. Eliza's, Priority and Bioroid Efficiency are there for Wotan, Janus and Heimdall 2.0. One Hudson covers R&D while the other covers HQ. I only cover Archives if Datasucker, Security Testing or see that the person is a criminal that can Sneak Door. I cover it also if I have to toss an agenda there only if Jackson isn't in play.
There are seven agenda's on purpose. A one in seven chance of hitting one for the Runner gives the Corp better odds of getting the servers set up. There really is no need to go beyond the three main and one remote. A second remote is okay to stick a Jackson or Eliza behind.
Snatch and Grab is to keep the Runner honest, This deck has problems with D4v1d and e3 Feedback Implants combo. That is where Guard and Shattered Remains comes in. Future versions may put another neutral or low influence ICE to stop that combo.
6 Feb 2015 Fl3xbyts
7 Feb 2015 Rom129