Bringing Sexy Back

kainlettern 1

I enjoy playing Identities that are not common. This is my attempt to make this one dangerous and maybe even competitive.

Tactics: Ice up and don't be afraid to pay the tax. You are getting free creds with the 14 transaction operations.

Will o the Wisp smart; R&D for Shaper, HQ for criminal, behind a archer for anarch, and one on the only remote server you will use.

Unless bad luck build and score.

I have had success with taking an extra turn using underway renovation to deck someone or oaktown renovation to get extra creds.

Use to try and tag them or trap with snare and while that may help, it never really flowed right or turned out to be less than helpful.

Let me know what you think or thoughts, this is made for my meta which is LOTS and LOTS of anarchs.

2 comments
9 Feb 2016 SyIus

Unless you're planning to hard rez Orion, I don't quite understand other than to have more rig destruction. The 3 Checkpoints I find interesting, and it lends a thought to two things: that's a lot of bad pub between checkpoint and Hostile Takeover, so maybe throw in something for that (maybe a couple Witness Tamperings ), as well as tossing in 2 Successful Demonstrations, as there may be a few times a game that jacking out may become likely.

Just some thoughts based on what I'm seeing, deck looks fun.

9 Feb 2016 kainlettern

:) glad you are liking it. Fun is the idea. I do advance Orion so no worries with that. I have also found that some people wont run on a 3 ice server when 1 has 5 advancement on it. Dont know why. In regard to bad Pub, Witness tampering is a card I have tried a few times. Currently its tough to decide what to have and not to have but I am still tweeking it. In the games I have played, bad pub has only backfired once so far.