(N)ow (A)dd (S)nitch (I)nto (R)esearch

Crashdown 3

I was disappointed with the Blackstone-Kits performance in mid/late game so here's the snitched Toolbox-Nasir.

  1. the Snitch. Starting hand with Snitch, take it, draw a card, build the Snitch and start looking for ICE that don't do damage. Install stuff down to zero creds, run on the 1st click and do what Nasir is here for - cashing from rezzing. A big barrier with nothing than "end the run"-subs gives you the money for the next install-round.

  2. Breaker-Suite. Two of the breakers should be placed on the omni-drives; depending on the corp-ID and the gamestate (start snitching early) you should upgrade the Gordian or the Snowball with two Personal Touch - safes a lot of money in the endgame. If you draw them early, build one on the Dagger to safe stealth-creds.

  3. "No snitch and I'm afraid to run into a sentry". Dagger with two stealth-creds hacks every(!) rezzed sentry while still making you money. Same goes for the rest of the breakers, you just don't need the creds stealthed. Because it's so awesome, again: you just need two of those for facechecking every ICE while having zero creds.

  4. Mid&End-Game Eco is simply done with recurring creds. Without the Ghost Runner, you should have 6-12 of them which is more than enough for the R&D-Lock, especially when your breakers keep their strength and the Corp didn't pay attention. I had a Magnum Opus in there but kicked it for the SMCs because I never used it and switched to Armitage - much better.

  5. Sahasrara, Leprechaun and the Netshield are usually the programs you adapt to your meta. Dropped them once for three Makers Eye and won on 1st turn (Corp didn't ice the RND and I drew two of them after a mulligan - ouch) but if you play them, you have a lot less worries about a lot of things: MU, ECO and damage.

  6. I'm still divided about the Xanadu. True, installed at the 1st turn, it really brings the corp into an awfull situation but for that I'd need to splash at least two of them, which I can't. Having just one and drawing it in mid/end-game is basically a dead card and I'm thinking "mayby an E3 for those pesky bioroids".

Suggestions?

2 comments
2 Sep 2014 CJFM

I mean, you can't beat Personal Evolution with this build unless you get extremely lucky. Deus Ex is necessary, Indexing helps.

This version isn't running Personal Workshop for some reason, which I think is a mistake, since you're playing The Toolbox. I don't think Snitch is really worth it unless you're planning on profiting from a Blackguard or Forged Activation Orders-ing/Social Engineering. Consider Kati Jones.

14 Sep 2014 Crashdown

Thx for the reply, I'll put in some DeusEx and Indexing but I lost/killed so many good progs/hardware to/with Mills that I don't do PW anymore, modded instead.