HB Modified Red Coats

nuke737 17

Took 3rd at Chronos Protocol Auckland 2 weeks ago, built around the Red Coats idea but I had to sub cards in and out because I didn't have all the datapacks (no Action Jackson! GASP) and Double Time was not tournament legal at the event.

Key idea was to overwhelm with asset econ and start fortifying centrals plus one remote server with more ice than you can shake a stick at. I found it interesting how people were keen to run face down remotes early and after they see 2 PADs they start ignoring them so it served as a hiding spot for agendas when I got agenda flooded or when they started trying to hit HQ.

Low agenda density kept runners wasting time hammering RnD, except for the one occasion on the final game where a Gabe runner hit RnD 3 times and got all the points he needed. High ice density played well with ABT and helped mitigate losing some of them to Noise runners. Assets worked well installed or no since people trash Ash wherever they see him anyway. Not sure about the shooters since they didn't really come into play at any point.

Think this is a little point to help prove that you don't need all the datapacks to remain competitive. Running a deck that only had up to CaC with no Jackson and not ending up rock bottom is not impossible.

0 comments