HB glacier

x3r0h0ur 8905

Basically just a stronger together deck with means to rez big ice cheap, while still having lots of cash. Sensei adds a little ETR action and yet another credit cost to each server if used as a cap. Also works as Inside Job protection.

6 comments
9 Jan 2014 x3r0h0ur

After 7 games of this I've noticed I'm ridiculously rich. So the options are Ash to help score agendas, or biotic labor to speed things up. While I love the senseis, cheap splash, sucker sink, and they're always relavent in some way (sensei on sensei is pretty hilarious archives defense too), I think the ice count hurts after putting in BL...so heres the change:

-1 wotan -1 DHPP -1 EffComm +3 Project Vitru

-3 Tyrs hand +1 SanSan City Grid

+2 Archived memories +3 Biotic Labor

-3 sensei -1 Janus -1 viktor 1.0 +2 Ichi 1.0

Might become a little light on ice, so we'll see.

9 Jan 2014 HepatitvsJ

Yeah, 16(?) ICE is a little light. I prefer the cheap ICE of my build for the reina Roja build matchup as well as the general low economy needed for them. Janus is one deus x away from unrezzed (with the BER still on it) wotan is your best bet and I would keep at least two. Ice up a remote with Wotan and one ice for inside job protection and the runner likely will never attempt to run it but they can get through it at a cost so it's weak against winning agenda runs. I love the idea of big ICE decks but I think they're unreliable right now. Fun though if that's what you're after. I've been playing more fun decks but I REALLY want the alternate art datasucker and Wotan playmat so I'm moving up to win only decks for a while...now...if I could only master Andromeda. :)

10 Jan 2014 x3r0h0ur

This deck is mostly for fun now, and the ice has never been the problem. With BER and the money this deck makes, I can get big ice up on HQ and keep eshutdown at bay, or at least slow it down. It's a work in progress but the things I'm learning from this deck apply to all HB decks, its quite the experience. Using the identity Eli is a brutal ice, and the viktors are out of yog range, cheap and effective for draining clicks. I suggest trying it out, its a blast.

10 Jan 2014 Maximus

Looks very interesting, have you thought about adding experiential data? Just to drive the point home and make him waste all his clicks on a single run with potentially strength 5 victors and strength 6 Elis, making your early game ice expensive to break. Maybe replace Tyrs Hand with it. How did you fare vs criminals with the deck, which I still think are a nightmare to play against as corp?

10 Jan 2014 x3r0h0ur

I have, but I find the most annoying part about this deck (playing it), is that people CAN click through all of my ice. Once medium hits the table, I'm sad.

I only played Anarchs and 1 shaper. The shaper had little chance, but the anarchs with their parasites and stimhacks (people are running this again????), were all up in my asshole. My new changes should help this tough.

10 Jan 2014 HepatitvsJ

I know right!?! Stimhack is just stupid good to get where you need to go. I think it got set aside when FA became so popular because it's really only good for making surprise runs into remotes when the corp thinks it's safe for a turn. I've been debating adding a hack or two back into my decks.