Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
Trace Amount |
Creation and Control |
Fear and Loathing |
Honor and Profit |
Up and Over |
The Source |
Order and Chaos |
Old Hollywood |
23 Seconds |
Blood Money |
Terminal Directive Cards |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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MU Warrior. | 0 | 0 | 4 |
Inspiration for |
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None yet |
Include in your page (help) |
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In version 2.0(version 1.0: https://netrunnerdb.com/en/decklist/42615/mu-warrior-) I can't say that this deck is only lategaming. With memchips and memstrips we can gain overmind with 5-7 tokens, and ,actually,that will be enough for most games we playing( especially if we got e3). What about the set up: first of all you need card drawing engine and moneygiving cards. It's good to have diesel/astrolabe/beth in the begenning and smth like mopus/data foldings/2 sure gambles/2 daily casts. I dont recommend you to play hotel in the begenning, even if you have mopus. Before playing it you need at least 5 creds for installing your staff. I also dont recommend you to install mopus with smc, cs we need to keep our smc's for getting programms from stack, If they were trashed.
What about the late game, with memchips and memstrips you will get your icebreakers with strength 9-12, and they will break everything. Mopus,data foldings and (so so) Beth will give us money.
So, good eco and the most powerful icebreakers in the world+data mining+legwork will make corps feeling like "emmm,wtf?" You will just win your game in 3-4 runs. For mythic ices(but not only for them,as I said earlier) we have overmind with 6-11 tokens on it.
What about fears: This deck really afraids of damage and tags, so be carefull in that case. And our the most scary dream is Shattered Remains, If we loose memstrips, we will lose everything, so you must be really careful. This deck also afraids of hunter seekers and weyland scorpios, with removing our memstrips from the game, it's really annoying to play for that reason. Power shutdowns can cause problems too, but we have levy and smc( if we dont play versus scorpios,ofc).
Don't be afraid to give the corp money in the first turns, we will ravage their eco later with our apocalyptic-choochoo runs. This is (70%) non-agressive deck: hunters with bazooka are waiting for their prey for a long ime.
I'm still thinking to replace astrolabe with Ubax , but Im not sure.Watching for your opinions and advices.
4 comments |
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4 May 2017
Soulcow
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4 May 2017
enkwi
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Yeah, dropping dhegdheer might speed up the game. I've only played one game with this idea, and it's crazy strong, but indeed kinda slow. Well, some playtesting might change my ideas n.n it may very well be worth dropping dhegdheer. Also makes power shutdown less scary :D