Eclipse (PS Advancement Combo)

greyfield 3915

For when you really want to play a combo deck but hate the idea of Scorched Earthing your way to victory. Right now, the deck can score 5 points in a single burst (though there may be a 7 point combo available that's eluding me).

Your staple 5 point combo is the following:

Hand: Accelerated Diagnostics, (Jackson Howard), Power Shutdown; Board: SanSan City Grid -or- scored AstroScript with counter, (Jackson Howard)

  1. Play Jackson Howard if you haven't.
  2. Play Power Shutdown for your deck.
  3. Remove Jackson for Interns, Reclamation Order, and either Biotic Labor (if you played Jackson) or Subliminal Messaging (if you haven't).
  4. Play Accelerated Diagnostics. Play the Biotic or Messaging to go up to 2 clicks left. Play Reclamation Order for two Diagnostics. Play Interns for Jackson Howard #2.
  5. Remove Jackson #2 for Interns, Interns, Shipment from SanSan.
  6. Play Accelerated Diagnostics #2. Play Interns for Jackson #3, play Interns for AstroScript Pilot Program, play Shipment from SanSan on the AstroScript Pilot Program and score it with either the SanSan City Grid or the AstroScript counter.
  7. Remove Jackson #3 for Interns, Shipment from SanSan, and Shipment from SanSan.
  8. Play Diagnostics #3. Play Interns for a Fragment or Project Beale, play two Shipments from SanSan on it, and score it with the new AstroScript counter to win.

Credit Cost: 4 (!) (with Subliminal) or 9 (with Biotic), plus SanSan City Grid if used.

5 comments
23 Oct 2014 DrunkenGineer

Sadly, this doesn't work. There's no window in the middle of an Accelerated Diagnostics resolution to score an agenda; the three operations are run immediately one after the other with no window to either player to use paid abilities. Thus, you can't play your third Accelerated Diagnostics, SfSS to score the second agenda, then interns the third agenda and SfSS it as well, and have them both be on the same SanSan City Grid.

23 Oct 2014 greyfield

Good point. That seems to make only the first combo (the 5 pointer) actually work - at least, without a second SanSan, which seems excessive. Still not bad, but not very impressive. I suspect there is a way to reorganize the way you play your ADs/Shipments to make another combo work, but that'll have to be taken back to the drawing board. Thanks.

23 Oct 2014 greyfield

More specifically - you can get 7 points in 1 turn without breaking the timing rules, but that basically requires 3 ADs + Biotic Labor + Power Shutdown + a Jackson Howard and SanSan on the board.

23 Oct 2014 ExplodyCat

Actually if you already had Jackson Howard in play, you'll need to play some other new remote card anyway otherwise your first interns from accelerated diagnostics will kill the combo as it'll trigger the neh draw ability. Or just outright deck yourself...

25 Oct 2014 DrunkenGineer

You could get around that by having an empty server guarded by an ice, so Interns doesn't make a new server.