Ready Or Not, Here We Come v0.1

BobAloVskI 334

I have been waiting for D&D to come onto NetrunnerDB since it was fully spoilt just to make this kind of deck. It's idea is two fold: 1) Give the runner tags and do nasty things to them (or at least threaten this play), 2) Create a remote that is taxing for the runner which they have to get through all the ICE multiple times to access the server.

The ICE in this deck is chosen because it is taxing for both standard breakers (Corroder, Gordian Blade, Mimic/Datasucker) and Faust. When I go through the ICE I will put how much each costs with each type of suite (standard/Faust).

There are only eight cards that give the runner tags and 10 cards (12 if you include Resistor) that punish the runner for having a tag (plus the flipside of the ID). I feel this is enough as just the threat having tags and what you can do will make the runner remove them and play cautiously. If they do this, it gives you time to setup your remote. Jackson is there to recur these cards as well once they are used/trashed.

ASTROSCRIPT PILOT PROGRAM - The best agenda in the game.

MARKET RESEARCH - If the runner is tagged, it turns this into a Global Food Initiative you only need to advance four times. It means you only need to score three agendas while the runner needs to score four.

PROJECT BEALE - Is strong as a standard 3/2 but with being able to Psychographics one for three points and it being another Global Food Initiative makes it amazing.

JACKSON HOWARD - Used for agenda flooding and recurring whatever you want.

LILY LOCKWELL - Allows you to use a tag as econ to get your 1-of operations. Provides legwork protection and allows you to find your pieces faster.

MARKED ACCOUNTS - Asset economy which the runner should be too poor to trash and keeping you rich.

ASH 2X3ZB9CY - Makes the runner run your remote multiple times. Works well with Surveillance Sweep as you do not have to spend your money first, they just spend three credits and have to run again.

BERNICE MAY - Putting this in a remote naked means the runner gets a tag and still have to trash this card (six credits and two clicks). If they don't trash it, use it as a scoring remote to really tax them.

CAPRICE NISEI - Makes the runner run your remote multiple times.

KEEGAN LANE - Use to trash a key program. Put on R&D if you suspect Keyhole/Medium (basically anarch). Or whereever you think they will run to kill their Corroder/Mimic which ever will swing the game in your favour more.

HEDGE FUND - Standard economy.

PSYCHOGRAPHICS - Used to fast advance any of your agendas or to save clicks on a two-turn score.

SURVEILLANCE SWEEP - Great for keeping the runner poor. Your traces would usually land but this guarantees the traces land. With this out the runner assumes that every run they make they will get a tag and have to pay another click and three credits - and rightly so.

SWEEPS WEEK - Standard economy.

THE ALL-SEEING I - At the worst, this card just saves you one credit on trashing one resource which is still something. At best you can get loaded Katis, Peddlers, Daily Casts and more.

RESISTOR (1/1)- Fracter gear-check. At worst, pay 0 for their 1 credit and it will be parasited. If they want to get through, it will cost them 4 credits for your 0.

PACHINKO (4/3) - Very taxing if the runner is tagged.

VIPER (4/3) - I personally think this is one of the best ICE in the game. For three credits, it is going to cost the runner one way or another. Either four credits with Gordian, four credits if you have two link, two pieces of gear check for Yog.0 and Net-Ready Eyes or a click and ETR. This is especially good if you have Surveillance Sweep out.

DATA RAVEN (4, one click/2, thee credits, one click) - Either stops them getting past, slows their tempo a bunch or gives them tags.

GUTENBURG (-/3) - At three sucker counters a pop they are not locking your R&D. Very taxing or just gives them a tag - win/win.

TURNPIKE (2/2, one credit) - Cheap and taxing even for Mimic. Or taxing and they get a tag which is even more taxing.

UNIVERSAL CONNECTIVITY FEE (-/1) - With Faust this is a one card tax which is okay. Without it, it is a one credit tax and they cannot run it when they are tagged.

Let me know what you think. With D&D released many of these and other cards are new so I may have overestimated their (or underestimated other cards') their potential. Thank you for reading.

0 comments