Too Many Sexbots

thereisnosaurus 6

This is a Rogue Deck designed to take on the current central focused meta, taking techniques from Replicating Perfection shells but replacing a primarily damage centered tax with an economic one. Here's the basics

this deck wins the economic war- I've won the war against Wizzard players and most runners fare far worse. Everything in your deck is keyed to be just within the reasonable range to trash or break, but the sheer number of targets you present should overwhelm the runner. Try to provide the runner with tempting targets consistently- open unrezzed servers, rezzed campaigns or alixes. Use Shipments, jackson and manual drawing to consistently install new remotes. By taking control of the risks in the game- mixing in the odd agenda to keep them honest, you take runners away from where they are focusing in the current meta- efficiently and trickily getting into centrals, setting up planned attacks and so on. If the runner spends their time checking your remotes and stopping your incredibly powerful and efficient economy from becoming overwhelming, they won't have the economic clout to install their tools and threaten your centrals. If they ignore your economy, you're free to use it to make your centrals horrific to get into and fast advance to your heart's content. Think of your assets like anti-sure gambles and you'll get the idea.

install freely and prolifically. Your goal is to have the runner spend most of their clicks fruitlessly running your remotes and trashing assets- if they don't bite, just score a 2/3 or 2/4 with biotic assistance to make them reconsider- but by that time it's probably too late, since you can win with fast advance easily if you score an unassisted 2 pointer.

your goal is to get the runner to spend their money trashing your remotes in as favourable a deal as possible- trashing a pad or eve before you even rez it is ideal. Make it painful with encryption protocols and hokusai grids- a campaign on a grid is an incredibly intimidating target to run if you need a bit of long term money coming in, but ideally you want to put alix or jackson on it and really force the runner to go in.

use your snares to throw the runner off their plan- if they run every remote, throw down a snare or two. If they ignore open servers, put them on a hokusai or sansan behind ice faking out a scoring attempt when it looks like you might feel you have a window but really you know they can get in, preferably if you sense they're setting up for a central attack in the next turn. If they focus your centrals, keep them in hand and archived memories for them. Bullying the runner with snares is critical to the psychological success of the deck

establish a pattern of behavior- draw an extra card and install a random remote each turn. After a couple of turns, or when the runner is starting to set up for something, throw in an agenda to punish them

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