Conquerer of Nations 5.0, The Bank of Evil

Relenzo 63

I spent quite a bit of time making the best deck I could that had only four agendas in it.

It's not quite T1, because too many games come down to coin-flips; but man, is this deck evil.

Basic plan is--get some money; more money than the runner. GRNDL Refinery + Dedication Ceremony helps for this. Mushin out Govt. Takerover and if they steal it, they die to Punitive Counterstrike, otherwise score. You now have an untrashable Super-Mopus. Make a LOT more money than the runner. Score a Vanity Project once you can Punitive them twice. Ice is mostly for centrals, but occasionally you will like to tax a remote. Very occasionally. Remember to Mushin Junebug only if the Runner will actually try to run it--which is usually when they have a full hand.

Oh, and now that Mausolos is out you could probably switch out the checkpoint and maybe even one of the Shadows.

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