Poor Man's Untrashable v3

Jinteki Replicating Perfection

15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Honor and Profit
Agenda (9)
Asset (18)
Event ()
Hardware ()
Operation (6)
Resource ()
Upgrade (4)
2x Red Herrings ●●●●
Barrier (1)
Code Gate (2)
2x Enigma
Icebreaker ()
Multi ()
Other ()
Program ()
Sentry (9)
Legality (show more)
Standard Ban List 25.08 (latest)
Standard Ban List 25.04 (active)
Rotation
Pre-rotation decklist
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Untrashable v6
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spaco 13

I'm new to the game and really like the idea of db0's Untrashable v6 build. I only own the core set, Mala Tempora, Trace Amount, True Colors, Opening Moves and Honor & Profit, so I wanted to try making the closest thing I could without Ash, Chimera, Hokusai Grid, etc. Please let me know if there is anything I can do within these limitations and what my next priority should be. Thanks in advance!

5 comments
25 May 2014 TerminalHope

You have next to no economy, so you need to sort that before anything else.

25 May 2014 wswan

Yup. Mental Health Clinic just ain't gonna do it on it's own. You're gonna need some Hedge Funds at least.

26 May 2014 spaco

Please note the Sundews. In my experience so far with this deck, I usually have a crap-ton of credits through MHC and a Sundew or two.

26 May 2014 TerminalHope

You have 12 ice. You have to prioritize icing centrals, which means exposed remote Sundews and MHC. Encryption is nice, and a decent deterrent, but any competent player will target and trash your Sundews ASAP. I really think there needs to be some additional econ here, but if you're not convinced, far be it from me to tell you how to play your deck.

26 May 2014 wswan

^this

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