F'town Beatdown

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harvolev 100

Shell game damage deck. Slightly taxing tagging and damage ice. No tests on it yet but the idea is bluff out plan b shattered remains and grndl refinery mixed in with agendas, there should be lots of money to deal scorch damage should they take a tag and rez dedicated response team. Basically a passive aggressive deck, make it unsafe to run, let them make bad choices Weyland style PE. After I test I'm thinking of switching out emps and mushin for some junebugs just to have more advanceble trap. but we'll see

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