Legality (show more) |
---|
Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
---|
Pre-rotation decklist |
Hopefully the derived-from his in place but just in case, SO to Lopert for the basis of this deck.
Went 5-1 on the day with wins against Stealth Andy x 2, Geist, MaXx (novel False Echo build), and Hayley. Loss was to Stealth Andy. Very recognizable as standard NEH but with a few twists worth comment:
Caprice. I won't argue it's better use of influence that Biotic because I'm not sure. However, I like having a hope for an end game against clot-lock that isn't just praying they don't find the CVS (okay, they can find the caprice too ... ). Because of the GFI's and bigger ice composition, I think she's a better include than biotic here. And she synergies with Mumba Temple so there ...
Sensie Actors Union. I'm sure it'll be very popular in NEH because this card is ... crazy (and the reason for the deck title). Usually have at least 1 DBS out with it and drawing 5 cards on your turn with option to bottom 2 is an NEH dream come true. This should be trashed at very first opportunity. My advice would be, unless game point, trash it over even rezzed san-sans.
Museums. So I have unabashed hate for Noise (and losing all my toys in general) and try to put this in every deck now-a-days. Noise's are now packing Levy so they 100% deserve it (I'd slot 3 interns as well if I could justify it).
GFI. Explodas plus more 2/1's is a more popular and easier to score suite but I just couldn't bring myself to go to 12 agendas in 54 cards. Having the runner need to score 40% of your agendas to win gives a bit of security when the medium digs and big RDI+Maker's runs start. A nice side-effect is that Turntable is (a bit) less annoying. Turntabling an astro-token for a GFI is something I can almost live with.
Crisium Grid. This has more of a glacier bent that typical NEH so games will go longer. Apocalypse will just wreck this deck in the mid-game so for that protection alone I justified it. The side-effect of slowing down eater-decks, criminals, etc. is just icing on the cake ( in a poly-op / councilman world, always rez it right after installing, you probably have a mumba to help anyway ).
Changes I'm thinking of making:
- 1 launch campaign for 3rd DBS ( or 3rd sensie ). Money will be tighter but the draw + filtering is better
- Enigma for Arch Angel. Settling into the philospy with my corp decks of -- alot of ice taxing D4v1d or nothing D4v1d-able. Checking an Arch-Angel + Assassin server is painful for anyone not packing stealth.
- Turnpike for something else
Comments and questions welcome.
2 comments |
---|
18 Apr 2016
tzeentchling
|
19 Apr 2016
sruman
|
Maybe Turnpike and an Enigma into Pop-Ups, and the other Enigma into a Little Engine?
Otherwise, seems solid if frustrating to play against.