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I Fight Dragons 52

Basic fast advance deck using biotic labors to help make sure you get one turn agendas against faster runners. Lots of ETR ICE make it hard for the runner to get some early accesses and you need to use that time to pop out some agendas and get points quickly. The idea is that by the time the runner has the tools he needs, you'r already 2 points from victory. Feel free to offer suggestions as I'm very open to criticism.

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