Legality (show more) |
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Standard Ban List 24.03 (latest) |
Standard Ban List 23.09 (active) |
Rotation |
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Deck valid after Sixth Rotation |
P(awnshop) (L)at (is) Ma home
Srsly, this deck feels good to play because it's a reasonable amount of jank paired with a control style of play and lots of fun lines to explore. Also, you feel slightly behind in the opening sometimes, but once a few engine parts are assembled, you just steamroll the defense with easy passes (runs?)
Other than what the original author wrote, I only have to add
Deckbuilding changes to the original
-1 Daily Casts, -3 Sure Gamble, +1 Rejig. Rejig is better than sure gamble in this deck IMO, and you don't need 5-6 of them. Also daily casts drip econ is nice, but we get 3 from aesops every turn, while it's not Q-Loopable. Final Q-Loopability of the deck is 2/3 (further improving blind Q-Looping).
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